Discover AI with games

DESCRIPTION

Is a 2-days training session for high school teachers (several sessions organized).

Rarely has a topic as specialized as Artificial Intelligence (or AI) taken such a prominent place in the media and public debate. This is certainly due to the hopes, but also the fears, that it raises.

During this training, the speakers will try to define what AI is and answer the following questions: what recent progress has been made and what are the factors that explain it? What concrete impacts will they have on our daily lives? A number of learning methods used by AI will be illustrated during workshops on games that can be directly transposed to the classroom.

PROGRAM

Professional development action in Alpes Dauphiné validated by the Maison pour la Science.
Description on the website of the House of Science.

Day 1: in the college of the pedagogical trainer Christophe Minutolo in Sassenage ;
Day 2: at Naver Labs Europe, Meylan.
  • Acquire scientific knowledge in the field of artificial intelligence
  • Attend an interactive conference given by researchers in the field
  • Participate in different workshops, each one illustrating a concrete method of machine learning, each workshop being directly transposed to the classroom
  • To develop a critical spirit regarding the ethical and societal issues raised by this field of research
  • Build a possible framework of science sequences related to the programs by drawing inspiration from the proposed activities
Facilitation Diane Larlus and Christophe Minutolo
Public College teachers working in interdisciplinarity; 2nd degree
Volume 2 days (12 hours)
Participants 25
Published on  January 22, 2024
Updated on March 12, 2024